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Category:  Application (Game)  >  Master of Orion 3 Vendors:  Quicksilver Software
Master of Orion 3 Can Be Crashed By Remote Users
SecurityTracker Alert ID:  1011966
SecurityTracker URL:  http://securitytracker.com/id?1011966
CVE Reference:  GENERIC-MAP-NOMATCH   (Links to External Site)
Date:  Oct 27 2004
Impact:  Denial of service via network
Exploit Included:  Yes  
Version(s): 1.2.5
Description:  Luigi Auriemma reported a vulnerability in Master of Orion 3. A remote user can cause the game service to crash.

It is reported that a remote user can specify a large data block size to cuase the game to crash.

It is also reported that a remote user can make multiple consecutive connections using large nickname strings to cause the game to crash.

A demonstration exploit is available at:

http://aluigi.altervista.org/poc/moo3boom.zip

Impact:  A remote user can cause the game to crash.
Solution:  No solution was available at the time of this entry.
Vendor URL:  www.quicksilver.com/ (Links to External Site)
Cause:  Exception handling error
Underlying OS:  UNIX (OS X), Windows (Any)
Reported By:  Luigi Auriemma <aluigi@autistici.org>
Message History:   None.


 Source Message Contents

Date:  Wed, 27 Oct 2004 18:45:00 +0000
From:  Luigi Auriemma <aluigi@autistici.org>
Subject:  Crashs in Master of Orion III 1.2.5

 
 
 
#######################################################################
 
                             Luigi Auriemma
 
Application:  Master of Orion III
              http://moo3.quicksilver.com
Versions:     <= 1.2.5
Platforms:    Windows and MacOS
Bugs:         - allocation error
              - big nicknames crash
Exploitation: remote, versus server
Date:         27 October 2004
Author:       Luigi Auriemma
              e-mail: aluigi@altervista.org
              web:    http://aluigi.altervista.org
 
 
#######################################################################
 
 
1) Introduction
2) Bugs
3) The Code
4) Fix
 
 
#######################################################################
 
===============
1) Introduction
===============
 
 
Master of Orion III is a spatial strategy game developed by Quicksilver
(http://www.quicksilver.com) and released in February 2003.
 
 
#######################################################################
 
=======
2) Bugs
=======
 
 
-------------------
A] allocation error
-------------------
 
Each data block exchanged between clients and server is preceded by a
32 bits number used to specify its size.
This amount of data is automatically allocated by the game and if it is
too big, and so unallocable, the game automatically exits.
 
 
----------------------
B] big nicknames crash
----------------------
 
The game uses some anti buffer-overflow protections but if an attacker
makes multiple consecutive connections (variable between 1 and 10)
using big nicknames, the game crashs.
 
 
#######################################################################
 
===========
3) The Code
===========
 
 
http://aluigi.altervista.org/poc/moo3boom.zip
 
 
#######################################################################
 
======
4) Fix
======
 
 
No fix.
Developers will not fix this problem unless there are significant
incidents reported.
 
 
#######################################################################
 
 
--- 
Luigi Auriemma
http://aluigi.altervista.org
 


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